One of the most enriching features of Dartmud is the crafting system. This allows you to create almost any item you would need. This ranges from food, armor, potions, scrolls to your own clothing. Each crafting area requires you to know the skill in order to create anything. Trying to forge a longsword without having any knowledge will most definitely fail.
How does it work? You decide what you would like to make, gather the ingredients, have the proper tools and make it!
What to make?
Clothing, armor, food, whatever it may be you need to know what it is called. One example is steaks. You need raw meat and some poudre fort. Knowing the recipes can be tough at times, but there are cookbooks around, or ask people. Various bulletin boards are in crafting areas with information that may help.
What tools?
In this case you will need a knife and a fire! More complex crafting requires using more complex tools. Forges, anvils, crucibles etc. A well stocked tool cabinet can be found in most public crafting areas. Leave the tools and clean up after yourself.
How to make it?
The syntax is pretty simple.
craft steaks
or
craft item size=150
Ahh, now you see the size variable! Some items, like clothing, are sized to the owner. You can omit the size variable if you are making an item for yourself, but make it for your ogre friend and you may have to change it a bit. If in doubt get a tape measure.
What can you make?
Just about anything. No, really. The crafting ranges from raw material skills like lumbering, mining, skinning, tanning, farming, fishing and gathering to production skills like wood working, metallurgy, smithing, sewing and cooking. Common sense for the items required will take you a long way. Eventually you may learn many of these skills and later blog posts will get into the basics of a few.
Help crafts offers some more info here.
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